Draft IT - Full Details
Draft IT is a powerful and easy-to-use
2D CAD software for suitable for all users, in the office or at home. You can
create, print and save your own drawings and designs.
Draft
IT's easy to use snapping and co-ordinate input make drawing construction an almost
effortless process. When drawing the system displays dynamic dimensions so you
can visually check distances/sizes, or you can type in sizes directly. Alternatively
you can snap to end points, mid points, intersections etc. where Draft IT identifies
the type of snap as the cursor passes over it.
In
the example here you can draw a line between any two points. Move the cursor around
and see how Draft IT displays the available snaps, click to select anywhere whether
it is an existing point or a 'free' cursor position to define the 1st point of
the line. Do this for the other line end. Click a third point to clear the line
and start again.
Note: Note for simplicity
some snaps are not available in this simulation (perpendicular & tangent).
In this example again
drawing a line you can see how easy it is to switch input methods. Click any point
to start drawing a line, a dynamic line will be attached from this position to
the cursor. There are three options to select from, 'snap', 'X,Y' and 'Polar'.
The snap setting as demonstrated in the example above allows selection of existing
points on the drawing.
When 'X,Y' is set Draft IT will select
the next point using X & Y values of the current Units (Millimetres, Centimetres,
Metres, Decimal Inches, Fractional Inches, Decimal Feet / Inches, Fractional Feet
/ Inches are available for selection). When set to 'Polar' dynamic dimensions
display the next position by angle and length.
As you can see
dynamic dimensions display relative values from the previous point, however if
there is no previous position such as when defining the first point of the line
then no dynamic dimensions are displayed. The increment of the dimensions is user
definable.
In the example above click to start the line and then again to end the line, a third click clears the line allowing you to repeat the
process.
In addition to the above Draft IT allow relative
co-ordinate input. This means at any time a new position can be defined relative
to existing entities, eliminating the need in many cases for creating specific
construction geometry. This feature is invoked by simply holding down the 'control'
key when over an existing snap point to switch on the 'X,Y' or 'Polar' input methods.
Once
drawn Draft IT entities can be dynamically edited, the example below shows what
happens when a line is selected. The rectangles at either end and in the middle
are called 'handles'. These can be clicked on and moved. Click on either of the
blue handles to move that end of the line or click in the red one to move the
entire line.
This is the basis of
editing in Draft IT. Multiple entities can be selected and modified like this
with the option to use dynamic dimensions or snaps to select new positions.
Dimensioning is very easy using
Draft IT as demonstrated here by this linear dimension example. A linear dimension
requires 3 points to be selected, the two points to measure between and one to
place the dimension itself. In Draft IT this point also controls the dimension
orientation.
In our example here move the cursor around to
and see how its position affects the proposed dimension. We have already selected
the two circle centres as the points to dimension between and we are simulating
the possibilities before placing the third dimension point. We have labelled four
dotted lines to help explain the possibilities. You will see that if the cursor
is between A & B, then the dimension is always horizontal.
A
vertical dimension is achieved when the cursor is between C & D but not A
& B (i.e. the centre square).
When the cursor is in any
of the 4 corners the dimension is aligned to the two points. (i.e. If the cursor
is not between the points in both the X (horizontal) & Y (vertical) axis.
In the top left and bottom right corners you will notice that the text flips outside
of the dimension lines.
Note: You can't actually
place the dimension in this example, it is just to demonstrate the relationship
between the points.